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Games are refreshingly short - less than 15 minutes - and the learning curve is around two minutes. That said, if you can manage to get four players together to play the game in your living room (and you have four Xbox 360 controllers - which won't necessarily be true for many players, since, unlike the Wii, Microsoft's console has few games that even support four players playing on the same system), you'll likely have plenty of fun. In other words, the game becomes pure guesswork - unless you actually happen to know the answers to the questions asked. Playing against computer controlled opponents worsens the problem, since their answers are, by and large, completely random. That means your ability to gauge the likelihood of any of your competitors actually knowing what, say, the upper limit of potential barrels of bitumen in the Athabasca Tar Sands might be, is around zero.

If you play online, the number of potential players raises to six, but that leads to the next problem, which is that you probably won't know your online opponents. The board game is best enjoyed in a large, party atmosphere with as many as 20 participants, but the virtual version is restricted to a maximum of four players in your living room. The first is that it supports relatively few players. While the Xbox 360 version of Wits & Wagers has all of the same basic rules as its real world counterpart, it suffers from a couple of exclusive problems.
